Saints Information

The Saints are a newly formed gang made up of dogs who've escaped from a recently busted underground dog fighting ring. Both inside and out, they're a ragtag bunch, barely held together by some sort of bond. These dogs have yet to learn the camaraderie that a gang should have, and it's doubtful whether or not they ever will. The policies and beliefs they hold true to their heart is far different, and perhaps far more morbid, than the other gangs. Alas, they're bound together not by the bond they hold to each other, but, by a similar pain they all share. Beware these dogs who dwell in slums of Blood Village, who hunger for revenge. They may be called 'The Saints', but, they're everything but.

After escaping, the dogs decided to stay together in best hopes for survival. It was a dog named Karma who stepped up and formed them into a gang after hearing the tales of the three dog gangs that ruled the city. They would be called 'The Saints'.




JOBS RP FORUM RANK TABLE ACTIVE CHARACTERS


Specialties

  • RUTHLESS: Being a Saint is not for the faint of heart; any weak dogs are quickly weeded out within this group, killed off or chased out. Despite the comraderie all but absent from the Saints mannerisms with each other, they are a gang and are there for each other whenever they need one another.
  • ROWDY: These dogs are some of the few who actually stand up to and even sometimes attack humans - especially in their home territory, Blood Village. Attacking or biting humans within Blood Village has few repercussions due to all the other problems it already has, but outside of it? Yes, their rowdy behavior with humans often causes a few problems with the other gangs.
  • FIGHTERS: Known as masters of fighting due to many dogs' experience in the fighting ring, the Saints are known for their actual skill and battle analysis. Some forms of combat moves, though gruesome, are Saint exclusive and taught to tailers. Even Healers know how to defend themselves in combat. Most of these dogs are, at the least, physically strong. Their general fighting style is considered merciless - and plenty of these dogs are firm believers in 'fighting till the end'.
  • LOYALTY: It may be hard to consider the Saints as "loyal" with how they seem to always be at each other's throats or quick to fight with their gangmates, but loyalty is what the Saints is built on. If it's not to each other, then it's built upon their undevoted loyalty to Karma, their Boss.
  • EARCROPPING: While not mandatory, sometimes Tailers of breeds that typically get their ears cropped {Bully breeds, Dobermans, Danes, Mastiff breeds} may approach the older dogs to 'strengthen their ears'. In a rather painful, bloody process, the healer and a few other dogs will carefully bite and tear at the young dogs ears and bind them upwards with whatever material they find, 'cropping' them. Sometimes they go well, sometimes they don't. It's seen as a sign of strength though should a Tailer decide to get them done.


Meal Time

Meal Time is handeled in a way that's different from how the other gangs. Instead of having a pile of food brought that's stocked most of the time, due to how large most of the dogs in the Saints are as well as how poor the pickings are within their territory, they handle food similar to how wolves do. There is a single point during the evening where all food collected and placed into a pile is picked at for dinner. The boss goes first, followed by the vice, then the enforcers and 'special' ranks...And then everyone else. It's a mad rush as the regular ranked dogs try to get enough food for the night - it's free game. Fighting and stealing often breaks out during this time. A bold dog may try to steal from the pile before dinner, but, it's usualy under the watchful eye of a Gladiator, making the task a risky one. A dog may opt to simply go out on their own and try to scavenge their own meal. The general rule is you should bring half of whatever you find back home...most dogs ignore this rule. However, on scrapping parties, eating whatever is found is stricty frowned upon.



games

Believe it or not, yes, even these ruthless dogs can play a game or two. They're not at each others throat 24/7, after all! Most of their games are a simple bit of rough playing, to which they're actually a bit careful of not harming each other too bad. The brats occasionally play a game of seeing who can bite each other the hardest without yelping - even if its frowned upon by some of the Denmothers. Occasionally, the boss will call the gang together to do something called a 'gladiator'. After a large amount of food is gathered, any dogs who wish to have first pickings will fight against each other. The dog remaining standing is declared the winner. It is forbidden for the boss to join in this all out brawl.



Ceremonies

Brat to Tailer Ceremony

It's up to the denmother to tell when a brat is ready for 'graduation' to a tailer rank. Usually, this is often done in the form of giving them a small prey animal to kill. Some mothers give the pups a rat, whilst others maybe even a baby snake; its all up to the mother to decide what they believe will be 'best' for them, without being too 'easy' on them. Nothing that could kill the brat, but, could certainly cause injury if not careful. Young, freshly made tailers often take pride in their 'first kill,' as the more 'harder' the animal, the stronger they seem. If they successfully kill the animal, the brat will approach the boss with their selected item and request to be made into a tailer. Some particularly bold brats may even go up to their denmother themselves and ask to be given their 'test of graduation'. This is why the ages of tailers may vary, from very young, talented, 'child soldiers', to older, late bloomers.



Graduation Ceremony

The transition from tailer to their desired rank is done in a fashion similar to that of a gladiator battle. After speaking with the boss, the gang will gather around and the tailer will be able to choose their opponent out of any of the adult-ranked dogs excluding bait dogs. The point of this 'battle' is not a fight to the death, but, a simple, 'if you can pin the dog onto their back, then, you win'. Whilst the Gladiators keep a watchful eye in making sure neither the tailer nor their challenger go too far, blood has been shed, and no dog bats an eye at a given scar or two. And a few times, tailers have died due to blood loss, even if they did pass.

Regardless of what rank the tailer wishes to become upon graduation, the trial is the same. The harder and stronger the tailer's opponent is than themselves, the greater an honor it's seen as if they can beat them...but, they do risk injuring themselves. Some tailers 'cheat' in choosing smaller opponents whilst others use their intelligence and realize there's more ways to pin someone than just brute strength. One could even challenge one of the enforcers, or even the vice and boss, but...Everyone recommends against it.

Losing to a tailer in this rite of passage is considered an honor to the Saints. While the challenger is expected to give them a challenge, its considered courtesy to still respect that the dog is both young, and a valued gang member of the next generation. This is a ceremonial battle, not a fight to the death. Some dogs honor this, and if they see a valiant effort being made and true growth and potential, will allow themselves to be beaten. Others though? Good luck.

The later a tailer waits to request to take their 'rite of passage', or the more times they fail it, the worst its seen. A popular, horror story that floats around the young dogs is that if a tailer fails to ever graduate, they'll be executed.



Day of Still Blood

Death is something not uncommon for most Saints, and many of the former fighting dogs can remember how awful a dead dog was treated within the ring; like trash. And so, when a dog dies, the dog closest to them will be permitted to eat first that night. Otherwise, the dog is buried by the boss and the dog's closest companion(s) after a short speak of acknowledgement for them. Depending on the dog's rank, a collective howl may be held. Bait dogs are the only ones exempt from this ceremony. Instead of being buried in a similar place to all their other gang mates, they are typically discarded in the forest.



Birth of Puppies

The birth of puppies is handled in a manner that may seem extremely cruel to some, but, necessary to the Saints. While pregnant, mothers within the Saints are relatively well taken care of (they're often given at least something to eat that night, unlike the other dogs). However, when they're very close to giving birth, they're forced to leave the safety of the Saints' current home. These pregnant mothers are forced to give birth alone. More so, they're made to take care of both themselves and their newborns within the confines of Blood Village until the pups' teeth come in and they're weaned off of their mother's milk. This process usually takes around a month and a half. The mother will first speak the pups' name when she gets back to the gang - its thought that first saying the names when surrounded by the gang strengthens the pups connection to their gangmates.

The mother's mate is forbidden from leaving with them. Visiting his mate while she's 'banished' is not prohibited as long as he continues to do his duties.

Upon her return, a small 'celebration' is held if there's at least one surviving pup. The mother will get to have first pick from whatever food was found that day; she even has the choice to eat it all if she'd like. Even the Boss may go hungry that night.

The Boss is the first to meet the pup, and must give them his/her approval before they're allowed into the gang. While it's rare that the Boss will reject a pup, it does occasionally happen. Typically, this is done to pups who are sickly and risk infecting the gang or they simply don't believe they'd survive within the gang. The Boss will offer the option of the mother 'getting rid' of the pup(s) (most release it by the border in hopes of another gang finding them) or the Boss will do the gory deed of 'discarding' the pup(s) themselves. Harshly enough, should the pup(s) wander back into the Saints' territory, it will be considered an 'outsider' and will be dealt with as such.

The mother may remain with her pups for a few days as she rests - not even the Boss will bother her about her job. This is mostly to let the pups get accustomed to the gang as well. However, after a bit, she'll be forced to go back to her duties and hand her pups over to the Denmothers.



Leader Policies


Karma

Karma is a new leader - fresh and without training. And so, she still has a lot to learn in how to go about things. She knows she's imperfect, but, this hinders her none in striving to make The Saints the strongest dogs they can be, even if her methods are cruel. While many parts of her gang stem from what she's heard of the other 3 gangs, Karma personally found plenty of their methods to be 'flawed' or otherwise, 'weak'. And so, she sought to change them.

Karma herself is a merciless leader, who doesn't shy away at the idea of spilling a gangmates blood for the sake of a lesson or punishment. She firmly believes in 'setting examples' in her punishments to prevent the same mistake from being made. those who dare cross her or break rules. Karma, however, does not see this as cruel - she see's it as necessary. For dogs who lived for spilling blood, Karma believes that being soft will not work. Her dogs are not weak - she knows this because the weak are weeded out. And those that remain...well, they're more than capable of accepting her punishments then. Despite her harshness and arrogance, Karma is fairly smart and does attempt to be a 'fair' ruler. Even if this makes her seem all the more coldhearted. Seldom will she lead her dogs into something that seems unfavorable. That being said, she has no problem 'playing dirty' to ensure the Saints victory either.

Outsiders are warned - to step into the saints territory it to more often than not, forfeit your life. She often commands her dogs to 'get rid' of most outsiders on sight. And 'get rid' typically means 'kill' - or at least set an example that the Saints are not ones to be trifled with. Very few outsiders will often be let into the gang, should they not have been former fighting dogs from the ring or perhaps acquaintances of her gangmates. This is because Karma considers her gang to be one of, if not the, most important thing to her. She will not risk everything to protect dogs she does not trust. And to lose Karma's trust {something a dog within her gang automatically has} is ill-advised. A dog she cannot trust is a dead dog indeed.

And what of the other gangs? Karma, for the most part, sees them as momentary toys - things of amusement. Little ants that need to be eventually crushed for the survival of The Saints, really. Despite this, she doesn't seem to mind forging an alliance if she finds it beneficial to The Saints. And while her gang may seem 'pleasant' at first, the alliance will most likely turn into an almost parasitic nature. She'll prey upon the weakness of the other gang - she'll exploited them, bully them almost, until there's nothing left for The Saints to take or gain. As stated - Karma's gang is her only priority. Those who get killed in the Saints survival is none of her business.


Past & Present Ranks


BOSSES:
  • Karma, founding Boss


VICES:
  • Angelus Mortis (former)
  • Ramsay


Enforcers:
Setinel
  • Zhiva

Deerstalker
  • Duchess (disobeyed the Boss, demoted)
  • Casimira (went missing)
  • None!

Physician
  • Attentus (deceased)
  • None!

Vulture
  • Arcania!


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